n
second grade, we had to draw a picture and write a paragraph describing
what we wanted to be when we grew up. There were your standards: teachers,
farmers, game-wardens (hey it was rural Maine). A couple ambitious
kids drew a robotics engineer and the President of the United States.
I freaked my teacher out because I was the only kid in class who wanted
to be a "Spy." I drew myself in army fatigues and war paint;
guns and ammo strapped to every part of my body; a bow and arrow slung
over my shoulder; throwing stars – because apparently I was also part
Ninja – tucked into the cuffs of my pant legs. (Mind you, I had recently
seen Rambo for the first time.) I wanted to be a spy
because "you get to sneak into enemy forts and shoot people with
guns and blow up buildings with bombs and exploding arrows."
The teacher had to call my mom in for a meeting.
This was long before
Columbine, before metal detectors in the hallways. A kid pulling
a stunt like this today would probably get a three-day suspension.
I didn’t even get a talking-to, just my mom asking me why I didn’t
want to be an astronaut anymore. In 1985, eight-year-olds with violent
thoughts – even violent streaks – were simply "boys
being boys," not red flags. Sure, the grownups still blamed
our behavior on violent movies and toys. This was back when toy
guns were made to look real – not painted electric blue. But, I
didn’t need anything realistic-looking. The remote control worked
fine as a handgun. Hold it in the left hand and quick draw with
the right. "You talkin’ to me?"
I’ve never seriously
considered killing anybody, never owned a real gun, never even gotten
into a fist-fight. But in my play, in my imagination, there was
always plenty of violence. I used to make my Star Wars figures
spar on the arm (cliff) of the recliner in an effort to throw each
other into the carpet (lava) below. My Masters of the Universe
and Transformers play-sessions always involved a fight to
the death until only one figure was left standing. My sister and
I invented a game appropriately called Spies, which was basically
hide-and-seek with guns. One person would run for cover while the
other counted to fifty. The goal was to sneak up on the other person
and shoot them before they shot you. Whomever got shot counted to
fifty and once again set out to seek and destroy – no prisoners
taken. My weapon of choice was always the vacuum cleaner extension.
Make a loud TTFF-TTFF-TTFF-TTFF noise and I had myself a
powerful little machine gun.
Pretend violence stayed
pretend for me, though my parents were wise to not buy me the BB
gun I wanted for Christmas, much less the 30-30 rifle like many
of the hunting families in the area owned. Better that I stuck to
squirt guns and sawed off broomsticks. I managed to get out of childhood
without harming myself or others. Play violence was always more
of a catharsis. Even into early adult life, feelings of wanting
to beat the crap out of somebody were exorcised by ripping the heart
out of a guy’s chest in Mortal Combat. Misogynistic tendencies
were dealt with by bitch-slapping Kyla or Trudi or whoever-they-were
in Tekken.
I know that for as many
of my kind as there are in the world, there are just as many who
look at violence in movies not as an entertainment device, but as
an instruction manual. I’m no psychologist. I don’t know if violence
is inherent or cultivated. Would I have thought to use my baseball
as a grenade had I not seen Commando? All I do know is that
to this day, I have yet to purposely inflict any real physical pain
on another human being. But I’d be lying if I said I don’t still
spontaneously hold the remote sideways like a gangsta with a glock
making a PAUGHHH sound as I execute an imaginary opponent…
or perhaps a rouge communist spy.
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